DerekNien

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Thank you for your quick reply! :) I'm glad that you appreciate my issue documentation. I was worried that the document was too long to read clearly since this was...

I fixed the problem in Unity 5.3 (Not Unity 5.4) by replacing `unity_ObjectToWorld` with `_Object2World` and `unity_WorldToObject` with `_World2Object` in **FlatShadedWaterWithEdgeBlend.shader** file (You can see the comments at the beginning...