DerBernie
DerBernie
As I see in https://github.com/playgameservices/play-games-plugin-for-unity/blob/a858971e7f08387cc25ffd8b6bd8e2781fbe546f/UPGRADING.txt it says "**Creating a PlayGamesClientConfiguration instance, the initialization and activation of PlayGamesPlatform are not needed**" and "**Extra scopes cannot be requested.**" So it seems like...
Okay seems like there's another ticket already: https://github.com/playgameservices/play-games-plugin-for-unity/issues/3141
Had to downgrade again, as I cannot specify the "profile" OAuth scope anymore (which is required for PlayFab): https://docs.microsoft.com/en-us/gaming/playfab/features/authentication/platform-specific-authentication/google-sign-in-unity#adding-google-sign-in-to-your-unity-game
There's a related post at PlayFab forums: https://community.playfab.com/questions/61120/googleoauthnoidtokenincludedinresponse-when-loggin.html
I had to enable a couple of things on the machine that I wanted to wake up. My problem was that the network adapter was in fact not active when...
thx for the fast response, Patrik! We'd like to change the UI style during runtime (we upload a new style to some hosted place, game picks up the new style...
Yeah, I guess there will be others as well who'd like to use this. Thanks for the clarification, I'll check the codebase to see if I can contribute.