Sasha Denisov
Sasha Denisov
Not only script folder, but you should also prepare tvos folder with the tvos Xcode project, scripts don't create tv project, but only copy assets and so on. You can...
@djnice I'm going to add it to example in future
Hi @pratikbutani, sorry for the delayed answer. The path should be to a folder, where you decompress the downloaded archive. There shouldn't be an 'src' folder, there should be 'out'...
Sorry for the delayed answer. I've committed the fix for iOS part. Could you try again? Everything works on my side.
Hi Aryan, sorry for delayed answer, was very overloaded, I'm going to prepare a video this week and add the link to description, will message you when it will be...
Hi Rahil, could you please give me more details? Flutter version, device type
of course tvOS, we are running the Flutter app for Apple TV :) I mean simulator or real device, if the real device which version of OS, and if simulator...
Could you yry to delete the project folder, clone it again, launch the script and send me the stack trace, your trace is not from the first launch
As I see, you didn't change the path in scripts, the second step in the manual. You need to change /Aleksandr_Denisov/Work/engine to your path
It should be changed automatically by script. But there was exception, have no idea why: sed -i 's#FLUTTER_LOCAL_ENGINE[[:space:]]=[[:space:]].*;#FLUTTER_LOCAL_ENGINE = "/Users/rahilgriphhy/Desktop";#g' Runner.xcodeproj/project.pbxproj sed: 1: "Runner.xcodeproj/projec ...": invalid command code R Ok,...