VTubeStudio
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VTube Studio API Development Page
Similar to how we can tint art meshes, introducing more effects and parameters would be really fun to play with. For example, we could have: * Grow [art meshes] by...
I'm implementing a plugin in which items are dynamically attached to the model. The UI exposes an option to pin items to the model, and the item list API also...
I find myself wanting to allow users to switch my model but there is downtime visually that could be avoided. If this gets implemented I could create a webplugin that...
In the interest of users needing to modify their parameter configuration as little as possible, I think it would be good to have an auto-breathe setting that only applies its...
It would be nice to directly read current idle, read list of all idle animations, and set the idle animation via API. For a plugin there is currently no way...
 _Reference image from VDO.Ninja when selecting VTubeStudioCam as a camera source._ **The Issue:** When Steam is used to import an existing game library, some Japanese VTubers made use of...
While normally the config can be adjusted specifically with how much the user wants it to activate, the API can't be fine tuned separate from the HeadPosX/Y/Z values- this both...
Excluding the current model screen/absolute position settings, it would be nice to be able to plug data into the current movement config via the API!
Due to VTS broadcasting on one port, some plugins conflict with each-other and cannot be run at the same time (Eg. T.I.T.S and VBridger)
I would like the ability to alter the scene lighting through the api. This would allow me to set overlay color, brightness and overlay threshhold. With this I could create...