Turky Mohammed
Turky Mohammed
Oh! thanks for clearing that out I'll look into it!
Can you send a code portion of creating and adding text using TextReaders because I didn't find any examples of it
Wouldn't it be easier and more convenient if we just stick the localization to the `Label` class directly? it feels much more organized than this mess
`cocostudio` actually needs to be deprecated since it doesn't make sense and doesn't have documentation
would this be a viable solution to loading a localization file from json? of course, you have to organize localization in a way so that you load a file called...
what about setting the font name and size? `LocalizerCallback` deals with it right? I see what you mean by making things controlled by project and not by engine since it's...
Actually you can't have a callback as pointer.. it would pollute the class there has to be a function that enables localization you know what we could make `~Label` deal...
There you go  it got overwritten because my function only returns "WOW"  now each time you set a label to that localizer it will hold on to it...
I tried out of pure free time on my old galaxy note 3 (which I didn't update and it's still on 4.2.2) And yes it has the issue surprisingly! It...
It's very rare that anyone still uses these devices cuz they're OLD AS TIME