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This is an issue for me as well. Same conditions, and on Windows.

> try updating to 4.0.3 beta. @Aokromes This resolves the crashes but downloads now appear to be in some sort of deadlock when they should be marked as complete.

> > try updating to 4.0.3 beta. > > @Aokromes This resolves the crashes but downloads now appear to be in some sort of deadlock when they should be marked...

I'd like to create a Linux version, but this would be a huge undertaking. SmartImage uses a lot of Windows API functions, and a Linux version would require writing the...

Yes, I've noticed this issue and I plan on resolving it in the next version. I'll aim on releasing it today if possible.

I've been working on a fix, and I think this [issue](https://github.com/hardkoded/puppeteer-sharp/issues/1909#issue-1133282433) with Puppeteer-Sharp, the webdriver library used for _TinEye_, is likely the cause. I'm trying to create a workaround.

Are you able to use the font file directly? e.g., `C:\...\robotomono_light.ttf` I haven't looked into possible solutions yet, but that is my immediate thought. Thanks for the quick response!

> No. I could not access the font file directory. > In WPF, the game does not play like that. Is that because of insufficient permissions or a limitation of...

@rbullers I'm already using a Nerd Font. ![WindowsTerminal_PNZeVLVcvG](https://user-images.githubusercontent.com/4624891/158676738-359fe67a-5d67-41f5-ba31-e41b36378491.png) The glyphs display, but with artifacts: ![WindowsTerminal_gPPG87Ozm4](https://user-images.githubusercontent.com/4624891/158677028-fabad845-9502-4c9f-93f4-c5e7b2c1f77e.png) ![WindowsTerminal_nfaBU0ETzd](https://user-images.githubusercontent.com/4624891/158677069-e5a02e22-9288-4dbc-8529-3e07663ff698.png) This happens regardless of zoom settings, font settings, different fonts, etc.