Dean Donkov
Dean Donkov
I can run it without issues too, I think OP Should elaborate more.
Sorry for the two PRs instead of one.
Okay, I will rewrite the example from Swift to Kotlin when I get home.
Sorry for this late comment. What do you mean the same instance is used in two different contexts?
Well, i don't want them to lose their items, however if i set the gamerule to keepinventory true, so they keep their inventory but in pvp, they will keep their...
so that they automatically get teleported to their is home instead of dying
I'm talking about when falling into the void, they get teleported to /is home before they fall.
Can you make it possible in future releases? It might help alot someone.
Well, the problem with VoidSpawn is that i believe i can't setup custom commands per world so for example in the spawn world, where the players spawn and there are...
I believe that an option should be added, for example /usb teleportonfall true ingame command so when they fall into the void, they get automatically teleported.. It's helpful for someone...