Results 26 comments of 忘忧の

I don't know this issue is relate on the check failed or not: `gdnative_interface_dump.gen.h` will not be auto regenerate if `gdnative_interface.h` changed. @groud , I see the commit history mention...

> > I don't know this issue is relate on the check failed or not: gdnative_interface_dump.gen.h will not be auto regenerate if gdnative_interface.h changed. @groud , I see the commit...

> The godot-cpp change would need to be merged first, then this PR rebased, so it can pass CI. Thanks for your repay, I just afraid that the error is...

Replace by [#70329](https://github.com/godotengine/godot/pull/70329).

I think this PR just provide an ability to collect `AnimationNode` for `AnimationNodeBlendTreeEditor` by using `ClassDB` and `EditorPlugin::add_custom_type()`. In othe word, it focus on "how to add" instead of "how...

> It seems that registration to the state machine editor is not working. Is any commit missing? > > ![image](https://user-images.githubusercontent.com/61938263/213440071-dcbd696f-e5b0-474e-b8dc-fe922475bc67.png) ![image](https://user-images.githubusercontent.com/61938263/213440106-8808ad6a-f077-46c8-a6e8-d151ed84f43d.png) > > [custom_anim_node.zip](https://github.com/godotengine/godot/files/10456625/custom_anim_node.zip) Add custom animation nodes from Editor...