DayZ
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Request: Blinding effect when hit by a flashlight in nighttime play
Hello
In the light of possibly getting a dynamic nighttime moon cycle with variable darkness, I´ve been thinking of making the flashlights and tactical light attachments more viable in CQB. One of the real uses of tac lights is to blind the targets, and in a building clearing scenario, this could give an additional tool to the attacker side.
There´s an interesting visual effect when you toggle NVG-s off, it takes time for eyes to adjust. Maybe a similar mechanic could be introduced when hit with bright white light in nighttime?
That would be cool I support this.