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Request: Blinding effect when hit by a flashlight in nighttime play

Open sqlfoxhound opened this issue 8 years ago • 1 comments

Hello

In the light of possibly getting a dynamic nighttime moon cycle with variable darkness, I´ve been thinking of making the flashlights and tactical light attachments more viable in CQB. One of the real uses of tac lights is to blind the targets, and in a building clearing scenario, this could give an additional tool to the attacker side.

There´s an interesting visual effect when you toggle NVG-s off, it takes time for eyes to adjust. Maybe a similar mechanic could be introduced when hit with bright white light in nighttime?

sqlfoxhound avatar Dec 12 '16 02:12 sqlfoxhound

That would be cool I support this.

Borges80 avatar Jan 04 '17 23:01 Borges80