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DayZMod Public Files

DayZ Logo

Current Version

  • https://github.com/DayZMod/DayZ/releases

Current License

https://steamcommunity.com/linkfilter/?url=https://www.bistudio.com/community/licenses/dayz-mod-license-share-alike

Files updated

  • dayz
  • dayz_anim
  • dayz_buildings
  • dayz_code
  • dayz_communityassets
  • dayz_equip
  • dayz_weapons
  • community_crossbow
  • communityweapons
  • Dayz_server (server admins only)
  • Mission (server admins only) (Prerequisites)
  • SQL Files (server admins only)

Requirements (server admins only)

  • Microsoft Windows (Tested with 7, Server 2008)
  • ArmA 2 Combined Operations Dedicated Server (Steam users must merge ArmA2 and ArmA2 OA Directories)
  • Microsoft Visual C++ 2010 SP1 x86 Redistributable (http://www.microsoft.com/en-us/download/details.aspx?id=8328)

Directories

  • Assets - New Assets Stuff / temp directories
  • Binaries - Hive dlls
  • Documentation - Changelog & Credits and Suggestions
  • Legacy - Legacy Code of DayZMod
  • SQF - Source Code for DayZMod
  • SQL - Database Layout & Vehicle SQL

Included Custom Addons

  • DayZero Enterable Buildings - https://zombies.nu/
  • MAP Editorupgrade (EU) http://www.armaholic.com/page.php?id=6194
  • st_movement by ShackTac https://dev-heaven.net/projects/shacktac/files
  • st_bunnyhop by ShackTac https://dev-heaven.net/projects/shacktac/files

GitHub Contributors

These contributors have made specific changes for a particular bug fix or feature.

Bugs/Issues

* Please report any bugs/issues by submitting a Issue [here] (https://github.com/DayZMod/DayZ/issues).

Special thanks

* Special thanks to Tansien and Zac - for providing and creating DayZero Enterable Buildings https://zombies.nu/
* Special thanks to TOPMO3 and GenesisCrys for the outstanding work with retexturing the Viral infected.
* Special thanks to David Foltyn for the support during the community build with his constent moaning and presure to do everything different :-).
* Special thanks to Matt Lightfoot for his incredible logic we all love to hate :-).
* Special thanks to shinkicker who has listened to all of the ideas and who has always been there to bounce ideas back and forth Thanks.
* Special thanks to Shacktac for his incredable work within the Arma 2 community.
* Special thanks to AWOL and Paul Tomany for sharing awesome features from DayZ Epoch.
* Special thanks to JoeysLucky22 for the awesome art work.
* Special thanks to the Aftermath team for sharing features/models from Atfermath.
* Special thanks to BMRF, TMW, MUSTY for providing test machines before release.
* Special thanks to Lester for providing access to use his addon. MAP Editorupgrade (EU)
* Thanks to all the beta testers, you know who you are!