Davidnovarro
Davidnovarro
This is the most common crash in my game. Please fix it as soon as possible.
This bug should be the top priority. We had to downgrade the AdMob SDK just to prevent crashes—they were happening way too often :(
> Hello, while we were unable to reproduce this exact behavior, we have included some code that might be able to mitigate the crashes in the latest 10.0.0 build. Is...
Same here, apparently RIOT does not support binary values, only strings. I've wasted my time on this :|
> Hey David, > > The following information might aid our investigation: Does this happen with all ads or mostly with playables / or a subset of ads? Have you...
> Hi, I am looking into this issue. This issue looks like it is specifically playable ads. Have you raised this issue with Applovin or tried temporarily removing them from...
> I was able to solve this by making a change to the AndroidManifest.xml file generated as part of the Unity Project. Once the Android Project is exported, navigate to...
We need this :)
We need this :)