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An open-source Super Mario 64 level editor

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so uhh... when i was using quad 64, there was a glitch when i wanted to load a SM64 beta rom hack, it said a error message: See the end...

What happened to the obj export function. I see a function dumpModelToOBJ but it's nowhere called.

this is happening ![image](https://user-images.githubusercontent.com/71924055/101734902-03c48800-3ae7-11eb-84e9-53128b4bb648.png)

Let's say there's a chuckya in the level for example. Change it to a bob-omb and save. nothing changed when you run the rom. re-open the rom in quad64 and...

When trying to open an extended iQue Mario ROM, this error is shown: ``` See the end of this message for details on invoking just-in-time (JIT) debugging instead of this...

Every object uses B. Params for different things, and it's hard to keep track of it all. Would be nice to have some framework/file where we can keep track of...

The object position fields are regular text inputs instead of the Windows-style number field. If you change them to number fields, then they should natively support arrow keys/scroll wheel to...

How do I add or change objects in a level?

Hi. I found a way to port LEVEL edits made in Quad64 to the 64DD. 1. Make edits to a normal SM64 (WARNING: USING EXTENDED ROM FOR THIS IS UNTESTED)...