David-Ochoa

Results 10 comments of David-Ochoa

I had the same problem, in a new project, it worked fine in other projects so I disabled new plugins I was trying (Hungry Proton's Scatter and Jake Young's Mono...

These are the original animations, maybe it's an import issue [Animations.zip](https://github.com/FlaxEngine/FlaxEngine/files/7699085/Animations.zip) .

I converted the animations from DAE to FBX using the FBX converter (I've had problems importing the COLLADA format and the FBX is more reliable). The time in the file...

> ## Add custom timeline > This allows some time-related modification (length, timescale, offset, loop) on NodeAnimation with referring to the Animation without modifying the Animation resource. > Just received...

@TokageItLab I'm trying to understand how the custom timeline works in my setup: I have 4 animations Idle - 10s Walk - 1.066667s Run - 0.7333333s Sprint - 0.4s I...

And this are the same animations but changing tha length based on the range of the Move Position slider: [Change animations length](https://youtu.be/fik9YT0Jqy8)

@TokageItLab No, the solution is to choose the correct frame to blend based on the current animation weight and the animation's length, I'm scaling the animations because I don't have...

> @David-Ochoa CustomTimeline is mainly intended for synchronization assuming that all cycles are matched. If you are looking for something more than CyclicSync #34179, it is probably something beyond the...

@TokageItLab I made an example using the method I implemented with the time scale now using the Custom Timeline, if you move the slider of Move Position (not the blend...

I belive it needs a little more work, I'm not 100% sure the time I'm setting is the correct one