DarthvaderBn
DarthvaderBn
Last commit was 3 months ago, and i'm so frustrated because no matter how good `godot-nim` is, it's still has big issues: - No signal declaration (https://github.com/pragmagic/godot-nim/pull/79) - No cross-compiling...
Godot-nim GDNative library is trying to unload all scripts when the user switches away from the editor window, resulting in crash https://docs.godotengine.org/en/stable/classes/class_gdnativelibrary.html#class-gdnativelibrary-property-reloadable So to prevent this, you just need to...
OS: Windows 10 64 Bits When i trying to export game to Linux or Windows 32 bits i'm getting error: can't find library `{name_of_library}` Example: Trying to export game to...
https://docs.godotengine.org/en/stable/classes/class_vector3.html#class-vector3-method-direction-to
 log file: ``` ERROR: Unhandled Nim exception: No stack traceback available Error: unhandled exception: Could not access value because it is nil. [NilAccessDefect] at: (godotnim.nim:946) - Unhandled Nim exception:...
OS: Windows 10 Compiler: gcc (wsl for setup.sh) CMake: `cmake.exe` (`cmake -G "MinGW Makefiles"`) Make: `mingw32-make.exe` Problem: When executting `mingw32-make.exe` everything appears to be okay until `Linking CXX executable gcd.exe`:...