Miguel Angel Quinones Garcia

Results 65 comments of Miguel Angel Quinones Garcia

I can't get the files to configure. I get GLEW not found errors on OSX and Debian virtual machine. Are you building static lib? It would be helpful if you...

Try building static lib. I think in the code, [Defines.h](https://github.com/DarthMike/indielib-crossplatform/blob/master/IndieLib/common/include/Defines.h) for Linux, we miss a line like this: #define LIB_EXP **attribute** ((visibility("default"))) Actually the same as OSX and iOS. By...

We currently link all dependencies statically. For iOS all libs need to be statically linked, so I changed it in other platforms as well.

So was the issue related to linking dependencies as shared libs? Was it anything else?

@Smilex Hm that should not be the case. It depends how the dependencies are linked against indielib. They should be linked statically, regardless if we build an Indielib shared or...

Moved issue to 0.7

Moved to 0.7. Will implement shaders internally for starters

Moved to 0.7. Fixed some the most evident issues, but there seems to be a problem with TMX and surface layout tests. In other tests, quads seem to be discarded...