DarranRowe
DarranRowe
>The unpackaged version doesn't have AppxManifest.xml file. >There's no AppxManifest.xml in the unpackaged app. The packaged application does. This is where all of the information about dependencies is. The point...
The .NET self contained is different from the Windows App SDK self contained. The .NET self contained means that the .NET runtime will be added to the package when you...
One of the big issues I have with this is that the Windows App Runtime provides a way for an application to [request a restart for itself](https://github.com/microsoft/WindowsAppSDK/blob/main/dev/AppLifecycle/AppInstance.cpp#L352). This starts RestartAgent.exe,...
Just in case you are wondering where I got my information from, it is in [UpdateProcThreadAttribute](https://learn.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-updateprocthreadattribute), which is the primary function for setting information in the extended startup information. Anyway,...
Does this only appear in when using the WinUI 3 library, or can you get the same thing to happen if you use the smart card reader in a Windows...
What about using the device and smart card WinRT API in a Windows API application?
The CppWinRT repository is [here](https://github.com/microsoft/cppwinrt).
Also, > _DEBUG is defined, but in a way that doesn't resolve to a valid integer constant expression: > >_DEBUG;%(PreprocessorDefinitions) Anything in the Visual Studio Preprocessor Definitions options gets translated...
As I previously wrote, the CppWinRT repository is [here](https://github.com/microsoft/cppwinrt). The Windows App SDK uses CppWinRT to generate the projection, and base.h is part of that. To demonstrate this, I set...
From some simple testing, this seems to work fine with C++. There are no unexpected exceptions thrown at all.  If you enable native debugging, is there any messages reported...