Tim Peters

Results 4 comments of Tim Peters

Looking ahead; are you planning on moving to a higher-half kernel, or are you going to use a trampoline setup? What would that look like?

I'm not totally sure yet. Currently I'm leaning towards a normal higher-half approach. Looking at other implementation of kpti you really only *need* to protect your kernel heap and stacks...

Actually, since it looks like wgpu and naga do not use argument buffers, the limit is 128 (which is still much higher than the 16 currently enforced). `self.max_textures_per_stage` already has...

I'm running into the same issue. It would be nice to be able to at least mark Offscreen as Send so they can be used as Resources in specs.