Darkproduct
Darkproduct
I finished my work on this project and moved on. I couldn't make any progress and used the `map` --> `base_link` directly also shown by @RapIt. I hope the project...
Yes, @msadowski is right. Mavros merges several data sources, including GPS, to get the `map` --> `base_link` transform. Additionally, there is no gain here, because `odom` and `map` wouldn't be...
I'm currently struggling to get linting to work on my Laravel - Vue2 project with JavaScript and TypeScript. For debugging I created this [small project](https://github.com/Darkproduct/vue2-ts-test), but I stumble from one...
Hm, but isn't it possible to read the position of the other players from another game? I mean isn't it possible to make only one player run this plugin?
We have a Intel RealSense R200, which is no longer supported by version 2.0 on [librealsense](https://github.com/IntelRealSense/librealsense). But with the `legacy` branch from [librealsense](https://github.com/IntelRealSense/librealsense) the R200 still works. For this setup,...
Sounds good to me. Then the `legacy` branch from [librealsense](https://github.com/IntelRealSense/librealsense) will be compatible to this new `legacy` branch here. It would be nice, if you can point this out somewhere....
It turns out the heightmap caching wasn't the issue. But there are some problems as well.
I'm on Wayland. If you want me to test something on my system, just send it.
Just found out that is doesn't work on Ubuntu 22.04 LTS as well :( ``` ❯ neofetch .-/+oossssoo+/-. systemtest@systemtest-carts-vm `:+ssssssssssssssssss+:` ------------------------------ -+ssssssssssssssssssyyssss+- OS: Ubuntu 22.04.1 LTS x86_64 .ossssssssssssssssssdMMMNysssso. Host: VMware...
For now, I'll stop using `window_state = fullscreen` and use `+h` to hide the window and old school `+` to get it back. But I don't know how long I...