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Hi, I attempted to use this to bridge to an IRC network with a rediculously low nicklen (9 characters), and I ended up having to modify the code as this...
This is really useful for helping the instrument you are playing cut though the mix.
I tried recreating RB3's engine in YARG which has no lower bound on the size of its hit window, and found myself completely unable to hit anything. Engine preset that...
All of the inputs are showing up incorrectly and the game refuses to let me map my red pad.
This is important to do so other key layouts can be properly supported.
Right now the current behavior just cuts off extra text that is too long to be rendered instead of picking an appropriate abbreviation. This should be changed for obvious reasons.
This is actually how it behaves in RB4 and for accuracy reasons we should try and mimic that.
With the new tools repo having a heavy focus on Rust, it may be worth building that from source instead of shipping binaries in the repo. My eventual goal is...
This requires a custom tool due to some annoying constraints.