Dank
Dank
You can copy the raylib-go binding and add a pointer to the returned Font type. https://github.com/gen2brain/raylib-go/blob/13ca6365b5245b4c27266429bebe671d129f07d0/raylib/text.go#L36 Then load the font like so: `font := *LoadFontEx(filename, fontSize, nil, charCount)` This solved...
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