Unity3DCrossSectionShader
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CG shader for unity3D to create a cross section through meshes
Based on my [bug report](https://github.com/Dandarawy/Unity3DCrossSectionShader/issues/5) and bug fix, here my pull request.
The shader is not working if 2+ materials are added to the target object (Worm_Gear_Motor_Side/default).
Unfortunately as of today Cross Section doesn't work with 2019.3.0f6. The part is solid white and no sectioning occurs. It works great with 2019.2.19f1.
Observing the example scene number 2, I see that if I click with the mouse on the model and then I move it the model rotates around its center with...
Is there a way to make the inside of the mesh completely white? What you are seeing is, 2 cube in stack.  We want the object to stack, and...
I'm trying to get the "OnePlaneBSPTransparent" shader to look like the unlit texture (no shadows). The following code below works, but it has shading, which I would like to remove:...
Is there any way to get this to work with transparency ?