Danct12

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I got it from the estimate too, but I tweaked it on my own until the touch screen is good to use for me. (you can use gslx680-ts-acpi driver to...

A little bit off-topic, but that's some nice pattern the pen made. Sadly though, I wiped Windows and Android on the tablet days ago, so cannot test. Plus, this is...

@danielotero Have you managed to fix the issue with your HiPen yet?

Yeah, I was talking about the pattern, I still think that it's possible for a software patch or something, not sure. Anyway, regarding the mailing list, did you CC the...

The game uses D3D11. Here are the logs dropped by DXVK, I made a typo in the environment variable so nothing was dropped earlier. [sbox_d3d9.log](https://github.com/doitsujin/dxvk/files/9592435/sbox_d3d9.log) [sbox_d3d11.log](https://github.com/doitsujin/dxvk/files/9592436/sbox_d3d11.log) [sbox_dxgi.log](https://github.com/doitsujin/dxvk/files/9592437/sbox_dxgi.log) And here is...

Yes, it also does happen with regular DXVK.

Please squash all the commits and provide details about the modification you made in commit message.

Can you switch the package to VCS and put the commit in a variable? Such example is [here](https://github.com/dreemurrs-embedded/Pine64-Arch/blob/master/PKGBUILDS/phosh/chatty/PKGBUILD#L18-L19) and [VCS package guidelines](https://wiki.archlinux.org/title/VCS_package_guidelines). Other than that, LGTM.

Since this is a package pulled from git, please use pkgver function. See [VCS package guidelines](https://wiki.archlinux.org/title/VCS_package_guidelines)

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