Dd696
Dd696
Thank you, please take your time! :)
I do hope we can get masks and layers working better Having to mask each sprite added to layer separately slows things down a bunch U either need to have...
So the solution is to put anything u need to mask into a single container, then mask the container. If you need some sort of advanced sorting, its best to...
well what u can try is u can render each sprite separately to a renderTexture in a loop I think its like renderer.render(sprite, renderTexture)
I think a new PR was made that fixed this U don't need directional light tho