vkBasalt
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a vulkan post processing layer for linux
# System info: * Kernel: 5.13.4-zen1-1-zen * vkBasalt: 0.3.2.4-1 * Mesa: 21.1.5-1 * Yuzu dev build: r19229.7f13104c1-1 Vulkan renderer. Each time I tried to run VKBASALT with Yuzu I got...
Is it possible to implement this in vulkan based android games on rooted devices?
I'm using Lutris to get osu! work, here shader from reshade i want to use: https://reshade.me/forum/shader-presentation/4335-experimental-high-framerate-frame-blending How to get it work on DXVK?
I'm a bit confused regarding how to configure the individual reshade shaders. In a reshade preset each option for the shader is set under a section for the shader as...
I see lots of posts on the internet showing users having issues using vkBasalt how they want because they don't know how to convert reshade configurations that they find online...
Everything is done according to the instructions. Doesn't work in steam, nowhere at all. Tried it in wine, exposed the keys in various ways - no reaction. How does it...
As i understand vkBasalt searches for vkBasalt.conf files in system
System: WM: Awesomewm (also tested in Sway) GPU: Vega 11 Drivers: mesa 20.2.3-1 Proton Version: 5.13.2 (with the beta soldier runtime) My environment variables: `export VKBASALT_LOG_LEVEL=debug export VKBASALT_LOG_FILE="vkBasalt.log" export VKBASALT_CONFIG_FILE="/home/this-linux-pc/.config/vkBasalt/vkBasalt.conf...
Hello, VKbasalt does not activate any options for me, everything is exactly as it was before. Furthermore, if I activate VKbasalt permanently in Goverlay, every game starts for me with...
Currently, all variables for setting specific options to a `.fx` file have to be unique names for setting them in `vkBasalt.conf`. I have seen [a suggestion for underscore namespaces](https://github.com/DadSchoorse/vkBasalt/compare/master...Sporif:reshade_config?diff=split#diff-170bdb4e0760b0d6a936279a4cfd7342ee0f444be1d171f177f60c38991f2e3aR571-R572) but...