Da-Teach
Da-Teach
This definitely changed the result set. The pokestops around the player look more like a sphere. Will do some more testing to see if it's fixed :)
I just looked at this and I'm experiencing the same issue. At least with UpdatePlayerLocation, both WildPokemons and Forts are always empty. As for GetMapObjects, I opened a separate issue...
I think the general idea of it is that you can setup different number of retries. But for me it seems like a work in progress because it doesn't really...