Colin Edwards

Results 41 comments of Colin Edwards

I haven't had a change to dig into how things get passed to bindgen within the autocxx tools, but this post seems to have relevance for getting the path programmatically....

``` let mut b = autocxx_build::Builder::new("src/main.rs", &[&path]) .extra_clang_args(&["-isysroot/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.2.sdk"]) .build()?; b.flag_if_supported("-std=c++14") .compile("autocxx-demo"); // arbitrary library name, pick anything ``` Throw this in your build script it should work.

Obviously needs to call like `xcrun --sdk macosx --show-sdk-path` to get the path first

If it's just an extension I bet you can probably just change the imports from GoogleMaps/GoogleMaps.h to GoogleMapsM4B/GoogleMaps.h

Yeah having that code in the new file does feel cleaner 👍 Since it's not applicable to not whip it might be worth changing the naming in window-basic-settings-stream and window-basic-main-outputs...

We should see if we can get @Warchamp7 on the same call so we're all on the same page

Since the client will error if the number of layers doesn't match we're good on that front. Warchamp suggested we could make a new OBS knowledge base page for this...

Yeah the href seems like a fine way to do that. I think this is supposed to be in the knowledge base and not the wiki though since that's more...

I think you'll have to ask in the Discord I don't actually know anything about the knowledge base system

I tweaked the logic in decklink-output.cpp to actually match correctly on HDR and keyer. It worked on my device since it supports both but this should fix compatibility on more...