D4edalus
D4edalus
guess we will keep that in the back of our heads. doesn't seem critical to me. let us know when anyones able to reproduce errors like that. the title is...
yeah i had that thought too. its probably a playername coming from steam as utf8. dont know the encoding on the server of playernames, but i guess its just ascii....
UTF-8 should be supported in what way? the server *should* not have a problem with it because strings are just zero terminated. it might render some garbage on the console,...
me neither, i've read somewhere on the forums that somebody had problems with it. if you are interested in getting it fixed try to find a way to reproduce the...
https://github.com/callofduty4x/CoD4x_Server/blob/d13c9593e3a763e410fc045dd8a2a3f1237dec9e/src/filesystem.c#L2415 looks pretty much the same on the client side. the error means that fread wasnt able to read the expected number of bytes from the file.
idk how fread reacts to a NULL pointer on the first parameter, but could be yes.
where is your game installed? the default location in C:\Program Files (x86) will force the game to write to the virtualstore. so there should be no problems with permissions.
i'm unsure why you are trying to compile the server, this is a client problem. i cannot verify your problem, it does not matter where my game is located. the...
xbase contains more than just the server binary (certificates, packaged plugins)
apparently due to the missing certificate. for the enduser this shouldnt be a problem has he is required to download the server package from the website initially.