Cytopia
Cytopia copied to clipboard
:deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game
Implement a layer to show symbols on buildings, if there is anything wrong with them, like power / water outage
Sinced we're parsing command line parameters in two different places now, add a class that takes care about parsing command line parameters (or add it to settings?) and also add...
To make it easier to determine what version of Cytopia players are using when reporting bugs, add git-sha1 to the game. Add a define in cmake for git sha 1...
Players may put water tile on land to build river or lake terrain. However current water tile can not be demolished.
- [x] Add fonts to the game - [x] Add a link to the fonts for licensing - [x] Choose a nice default font - [ ] Add a combobox...
If you start building a road and try to use the linetool to build it behind the building, the building won't go transparent.  Oddly enough, this bug does not...
I think it would make more sense if the flora tiles used the rectangle tool for placement rather than the single tile mode.
Distribute water / power via floodfill, if apower area's power/water consumption exceeds power/water production to only black out tiles that are the farthest away.
If you place water tiles manually by using the water tool in the first category, the water tiles don't have any shorelines. However, placing items near these shorelines seems to...
Name a town/city and display it in the Cytopia game.