NativeMemoryArray
NativeMemoryArray copied to clipboard
Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).
## tl;dr; Replace create-release with `Cysharp/Actions/.github/workflows/create-release.yaml`. This brings central managed release flow control. see: https://github.com/Cysharp/NativeMemoryArray/actions/runs/7814265725
This would be extremely useful in some cases where one may want to mix memory mapped files and standard i/o through streams with mixed data sources while reducing data copying.
What an exciting project. It would be perfect if a `NativeMemoryArrayPool` could be added, similar to `System.Buffers.ArrayPool`.
## tl;dr; Automate suggestion for update GitHub Actions. ## Motivation Important actions are centrally managed on Cysharp/Actions, however few pieces of direct actions usage is managed by own repo. Let's...
Bumps [1password/load-secrets-action](https://github.com/1password/load-secrets-action) from 2.0.0 to 3.0.0. Release notes Sourced from 1password/load-secrets-action's releases. v3.0.0 What's Changed 🔴 Breaking change Set export-env input to false by default by @volodymyrZotov in 1Password/load-secrets-action#114 If...