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Editor Mode + GPU Instancing in a Preview Viewport Not working

Open cp-stone-henrik opened this issue 6 months ago • 0 comments

The positioning of particles that are using GPU Instancing are not getting repositioned to their correct position when running manual ParticleSystem Simulation inside of a custom PreviewUtility created viewport through an Editor Script. There are no Problems in ordinary execution or with Unity's own Editor side simulation features.

cp-stone-henrik avatar Dec 13 '23 11:12 cp-stone-henrik