URP_ShaderGraphCustomLighting
URP_ShaderGraphCustomLighting copied to clipboard
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Hey I'm getting these two errors: `Shader error in 'Shader Graphs/ShadowReceiver': Couldn't open include file 'Packages/com.cyanilux.shadergraph-customlighting/CustomLighting.hlsl'. at line 210` `Shader error in 'Shader Graphs/ShadowReceiver': Couldn't open include file 'Packages/com.cyanilux.shadergraph-customlighting/CustomLighting.hlsl'. at...
Hi, I get this error on shader compilation when using a 2020 LTS with custom lighting. It looks like a relevant fix for this was made on the URP repo....
Hello! This repo has been an invaluable resource for setting up custom lighting in URP. Thank you so much for putting this together! I was wondering if you had any...
Hi! First off, thank you so much for this example repo! I've spent way too long searching for a way to make unlit shadows work and only finding outdated posts....
In a clean unity 2021.3.9f (LTS) install using URP 12.1.7, additional lights seem to be broken when setting the build target to Android. Here's a screen shot with Windows as...
Super awesome shader. I have played around with different custom lighting models for URP for a while. I'm having trouble getting something that bake the light correctly and supports light...