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A PocketMine-MP plugin that implements support for custom blocks, items and entities.

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"The DiggerComponent can be improved. It doesn't take into account enchantments; one has to add the blocks one by one, whereas it could simply ask for an array." For exemple...

https://learn.microsoft.com/en-us/minecraft/creator/reference/content/itemreference/examples/itemcomponents/minecraft_damage?view=minecraft-bedrock-stable

Hey, do you know why my textures don't want to be put on? It does it to me and to several of my friends: ```php $this->initComponent("diamond_hoe", $creative); ```

### Block Permutations Wiki Update This is new proper way of rotating a block. https://wiki.bedrock.dev/blocks/rotatable-blocks.html#facing-direction-rotation However the wiki still using method of `minecraft:rotation` BUT, `minecraft:transformation` were introduced now to rotate...

New component used to set use duration and speed modifier for shooter, throwable and food

While attempting to register an emerald chestplate item using the `CustomiesItemFactory` class, the following code snippet is used: ```php register = CustomiesItemFactory::getInstance()->registerItem(Emerald_Chestplate::class, "armorsapi:emerald_chestplate", "emerald_chestplate"); ``` Subsequently, an attempt is made...

This may (and will) lead to API BC Fixes #114

CustomiesBlockFactory::getInstance()->registerBlock(static fn(int $id) => new Block(new BlockIdentifier($id, 0), "Example Block", new BlockBreakInfo(1)), "customies:example_block"); Error : [19:09:25.953] (B[Server thread/CRITICAL]: (BArgumentCountError: "Too few arguments to function TheDreWen\NeoPlugin\Main::TheDreWen\NeoPlugin\{closure}(), 0 passed in phar:///var/lib/pufferpanel/servers/a42e1521/plugins/Customies.phar/src/block/CustomiesBlockFactory.php on...