Cupiii

Results 9 issues of Cupiii

This adds FlipperTricks by RothbauerW. I implemented this exactly like RothBauerW did in his script (same variable names). There is no microbounce to the ball yet, if releases an ball...

Ball always has the same speed when plunged even with very low pullback speeds. "Mech Strength" however does alter the plunger strength even if plunger is a normal keyboard plunger.

bug
physics

After some playtest, I think that Rubbers do not collide either at very tight position with many splinepoints or at plinepoint 0 and its neighbor. Sometimes the ball flies through....

bug
physics

In VPX, a Gate has * X,Y * Length * Height * Rotation * Open Angle * Close Angle IN VPE there are all properties but Height. Using the positional...

bug

Currently, if a livecatch happens, angular momentum (only for x and y) is nulled, while livecatchbounceMultiplier is only used on velocity. It could be tested, if the livecatches feel better,...

enhancement
help wanted
physics

Flippers on newest VPW-Releases have some dampening **(only if Flipper is held up and no live catch happened)** and when abs(velx) < 2 and vely < 0 and vely >...

enhancement
help wanted
physics

If a ball is on a flipper and the other flipper is pressed, the ball gets a little nudge. This is for example used to slow down the ball, when...

enhancement
help wanted
physics

I have a question: Is it possible to subscribe to a SimVar, so that a function gets called everytime, the Simvar changes? If it is already possible, could you please...