Cuky88
Cuky88
Hi, thanks for the fast reply. I saw that and I'm already working on a solution in tf only.
Yes, I'll send you a PR when I'm finished
@taki0112 Hi, I think I managed to get perceptual loss to work, but I'm not 100% sure. Unfortunately I cannot create a PR, since I changed a couple of other...
@MartinMeliss You are right, image floats are scaled between -1 and 1. So the vgg preprocessing is skrewing up everything. Thanks for pointing out, will fix soon.
Did someone solve this issue? I got the same problem on Win 10 with Nvidia GTX 960m. Is it enough to disable the size check?
Ok, my question wasn't exact! The game crashes as soon as I press "L" and creates an empty depth.raw file. @muaz-git could you solve the issue with the crash?
Update: Crash can be easily fixed by changing `if (desc.Format == DXGI_FORMAT_B8G8R8A8_UNORM && desc.Width > 1000 && desc.Height > 1000)` in main.cpp to something lower then your current resolution, e.g....
I couldn't run the eval on custom data, too. But I receive a different error: `File "eval_ssd_network.py", line 352, in tf.app.run() File "C:\ProgramData\Miniconda3\envs\tensorflow\lib\site-packages\tensorflow\python\platform\app.py", line 124, in run _sys.exit(main(argv)) File "eval_ssd_network.py",...
Did you find a solution?
I'm doing method 1. I have 3 cams, but I only get ~11 FPS with one cam and Tiny-Yolo. How many FPS you get when you use method 2 with...