Samuel Johnston

Results 4 comments of Samuel Johnston

Yeah it says this in the console right after I load a new world. [.WebGL-00001CB6000B2300] GL_INVALID_OPERATION: Vertex buffer is not big enough for the draw call

On the khan academy version the textures won't even load and it looks like this. ![minekhan-bug](https://user-images.githubusercontent.com/95382436/147707592-e29537a9-630c-4255-9623-4b8487ae19e7.png)

Yeah I thought it had to do something with my computer or my browser because my computer has been crashing and it's always very slow. It used to run fine,...

I fixed it. Turns out that in the edge browser settings there is a toggle that says Use hardware acceleration when available if you toggle on it fixes it.