Vlad Abadzhiev-Jahn
Vlad Abadzhiev-Jahn
Would it be possible to have an overload where you pass a `string` as well?
@LaylConway I can't seem to be able to implement the workaround snippet you posted, could you explain it?
Oh, why was it rolled back? Also if I'm using MonoGame instead of Unity it's the same deal right?
Oh right that makes sense. Hopefully they will return the string loading function. Thanks for clearing things up.
Thanks! Would be nice to have a guide or something on the wiki on how to load from a string as well.
@marshallward All of my projects use Tiled in one way or another and TiledSharp is really useful for me. Removing file path stuff and handling everything with Stream or a...
@RChrisCoble I don't want to derail the conversation, but could you provide some more information for working around it with a custom task scheduler? Code references, or an article or...
I've been looking for a way to define myself for some now, and thankfully people like you are doing the groundbreaking research needed. If anyone's wondering, I'm a **Omni-Classist Anti-Copypaste...
There are some weird race conditions (?) in the tests. - Sometimes the "composite font" atlas will be missing glyphs. - The "CurrentTrack" towards the end of the PlaylistLogic AudioTest...
> There are some weird race conditions (?) in the tests. > > * Sometimes the "composite font" atlas will be missing glyphs. > * The "CurrentTrack" towards the end...