Sebastian Jura

Results 88 comments of Sebastian Jura

> Can you show real usage for this feature? don't have any more realistic examples yet, but i'm since few days working on feature branch to be able later to...

i see one problem with this fix: people may already depend on this bug in their existing resources so now you are breaking them

setPositionSyncEnabled(emement, forPlayer, state) this function sounds like most dumbest thing i have ever seen. I know that recently cheaters count increased but solutions like your should never be accepted. When...

i though about one optimization we can make, if you freeze vehicle then depends on how much it sink into ground, it can couse extra lags even. Even worse if...

i took a look at what did you do and i have few things to say: ```diff - reply

maybe we should focus on fixing "core issue" - you use "tocolor" because "dxDraw" functions need to be called every frame, what if, we design some "widget system" where you...

couldn't you just implicit convert functions to refs using `ref` and `deref`

In my opinion your solution is over engineered, instead i propose to make "createGif" returns a regular texture ( texture atlas ) + number of frames.