Cristian Qiu

Results 6 repositories owned by Cristian Qiu

Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity objects.

Unity-Flocking-CPU-GPU

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CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.

Unity-Pathfinding-Jobs-StressTest

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Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of...

Unity-Raymarched-Clouds-Simple-Wave

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Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.

Unity-URP-Shadergraph-Dissolve-Car

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Unity project to test shadergraph in URP dissolving a car's body.

Unity-URP-Volumetric-Light

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Unity package for versions 2022.3 and 2023. Adds support to render volumetric lighting for both the main and additional lights. Compatible with the upcoming URP render graph in 2023.3.