CreeperMario

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@ethanx94 if you're still here, just a heads up that we now have a WUT branch that builds the program into an RPX file, which can be run within Loadiine...

So we could load mods from the /vol/content folder, and from the SD Card in the RPX build. I like that idea, but that does raise one issue. Does HBL...

Once idea for this would be to use ID3 tags. We could add looping to the soundtrack if it contains the ID3 tags loopA and loopB, and use their values....

> Are there standard ones for this type of A-B looping or would other ID3 tags have to be piggybacked off? After looking very, very closely at the ID3 tag...

I am almost there, I have ID3 tag reading for MP3 files and VorbisComment reading for OGG files, but I don't yet have any metadata parsing for WAV files. Though...