Ralfs Garkaklis

Results 81 comments of Ralfs Garkaklis

It is possible and it doesn't break, you just need to select a different unit.

@oOKexOo Did you check the Headquarters entity module? AFAIK it creates a new group with the specified name in the left-hand corner of the map and uses him to display...

Perhaps some built-in functionality for Achilles Revive? :D

@JANXOL You could trying to use the Careless mode for the AI group, it will put them into "safe" mode and they will get out of hatches and mostly ignore...

@JANXOL I quickly played around with ```sqf tankCommander action ["TurnOut", tank]; ``` It only works with the tank commander, no other unit will turn out (as far as I have...

@JANXOL You have to bind variables (either in the dev tools of Zeus or Eden), to the unit you want to turn out, such as the tank commander. You can...

@JANXOL Did you bind a variable to the unit you want to force out? Like moving the unit out of the vehicle using the Bind Variable to Object module, add...

Try doing it in Eden, select the tank commander and put this into his init box to see if it actually works for you: ```sqf this action ["TurnOut", vehicle this];...

You could just use the rotation module.

Yeah, I don't think it is up to ZEN to add compatibility to other, non-trivial mods. Providing an API other mods could tap into would be nice.