Dana Buehre
Results
2
issues of
Dana Buehre
- Significantly reduced garbage allocation produced - Added display string buffer for caching all possible display values eg. the FPS label - Added a global YieldInstruction for reducing garbage produced...
I'm currently working on writing a wrapper for lunasvg in Swift for use on Apple platforms. One of my primary uses for this will be rendering badges from [shields.io](https://shields.io/). I've...
enhancement