CoroNaut
CoroNaut
I understand that multiple recipes for multiple items is a complex task, perhaps that feature could be put into a new issue? As it is, I move back and forth...
#70163 should've fixed this. #70126 is one of the issues that was fixed by it. I'd recommend updating to the latest release to be sure.
As of the experimental branch: - OS: Windows - OS Version: MINGW/CYGWIN/MSYS2 on unknown Windows version - Game Version: eca466b [64-bit] - Graphics Version: Tiles - Game Language: System language...
There may be a place for this when we finally get #70056. I would hate to move between far outposts by hand every time. This would make a world of...
My use case would be the ability to just open this window, select 'home' and the auto-travel makes the route. This is much better for quality of life than just...
A waypoints UI would be absolutely amazing as an alternative to the PR. The auto travel is becoming robust enough that this would be reasonable to have.
To clarify my use case a bit more, I suppose I was hoping to set up routes like a tree. My base would be the center, then I'd have like...
An idea I got just now after reading your comment: It would be pretty cool if there was an underlying 'dangerous' map that could overlay on the regular map. If...
There is quite a few menu descriptions on quite a few imgui interfaces that are cut off. There are more than just your and my examples too. its just in...
It looks like the box is the same on everyone's screen regardless of their terminal width. It looks like its just going to the max width of the description text....