Cornelius

Results 101 comments of Cornelius

> If you are able to, then yes, I am pretty sure that should resolve it Looks like it's fixed to me ![image](https://github.com/user-attachments/assets/731b6ee2-3e97-4055-bfb0-db5fce6114d0)

Also I reached out on the Ibracorp Discord, since they're listed as the authors of the unraid image. Normally I don't bother if an image is a little wrong, but...

> Please add this line `mixin.entity.collisions=false` in `canary.properties` file located in the config folder and see if the issue is fixed until i release a fix. We're having a similar...

Just commenting to say I _was_ having this exact issue on my avatar. Just updated and it's been resolved. Great work!

> license problem might be related to #653 > > For unity hub path detection, could you let us know the absolute path of unity hub executable installed with flatpak?...

This seems to be the exact same issue we're having in our pack, unfortunately it seems to be due to a newer version of create/oculus causing problems. Downgrading oculus to...

> "It does not work" is not a proper error message. Also, I'm 99% sure that this is fixed in the latest 3.0.0-alpha-4. Please test that prerelease. (Yes, it is...

Forcing the game to use the X11 backend `SDL_VIDEODRIVER=x11 %command%` and using XWayland it works just fine.

Here's my log, launching the game _with_ fullscreen enabled still leads to it full screening on the wrong monitor but it's a little more well behaved as it now places...

> @CorneliusCornbread So you tried running the game with SDL_VIDEODRIVER=wayland? > > Because if I set SDL_VIDEODRIVER=wayland in Steam launch options, the game just doesn't launch. My setup is slightly...