Corefrecs

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Hey RLGuy, the new Version of DualSPhysics is out with Blender support only for rendering but with Motionblur support: https://github.com/EPhysLab-UVigo/VisualSPHysics They use animated Shapekeys to deform the Surface within +/-...

I made a quick test with the new Motionblur implementation: ![motionblur](https://user-images.githubusercontent.com/36232559/40905506-679ceb44-67de-11e8-97d9-39070362351f.png) in the front is a regular mesh falling down. I guess the Flipfluid implementation generates a Shapekey only for...

Wow now THIS is awesome motionblur! Thanks for hearing all of our requests and actualy takle them 👍 Can't imagine a reason to buy something like Realflow ;) Cheers!

Hey RLGuy, just tested the 1.0.4a motionblur and it works realy well! Only Thinge I noticed is, that the Motionblur strength changes with different resolutions? Sometimes a scale of 3...

Ah ok I understand. Are you using the same shapekey technic for whitewater motionblur? Maybe you can just keyframe the "particles"? I havent testet motionblur with so many particles using...