Copilot

Results 4682 issues of Copilot

- [x] Understand PR #4060 changes (fixes for Azure DevOps webhooks with spaces and old URL formats) - [x] Apply changes to pkg/webhook/webhook.go (fix URL parsing with EscapedPath and Azure...

## Testing Setup/Coverage Improvements - COMPLETE ✅ - [x] Analyze current test infrastructure and identify issues - [x] Fix deprecated import in wiki-swarm and browser-test setupTests.ts - [x] Add missing...

This PR adds a comprehensive `.github/copilot-instructions.md` file to guide GitHub Copilot in understanding the SwarmDB codebase and providing more accurate, context-aware code suggestions. ## Overview The new instruction file provides...

# Blog Post: Exploring the OpenEdX Enterprise Admin Portal After conducting a comprehensive analysis of the `frontend-app-admin-portal` repository, I've discovered a sophisticated React-based enterprise learning management system that showcases modern...

HTTP Date headers and InnerError date properties in mocked Graph responses were formatted using the system's culture settings, causing inconsistent output across different locales (e.g., `13/11/2025 14:30:00` in French vs...

Users can now run `jsdbg ` in any terminal to start a debug session, eliminating the need to manually create and switch to a JavaScript Debug Terminal. ## Implementation -...

This PR integrates Cysharp/R3, a modern reactive extensions library, into the Unity project template and demonstrates its usage with a practical example. ## Changes Made ### Package Integration Added R3...

This PR adds support for Cysharp/R3 reactive programming library to the Unity project template, providing developers with modern reactive extensions for Unity development. ## Changes ### Package Dependencies - Added...

This PR adds [Cysharp/R3](https://github.com/Cysharp/R3) as a package dependency to demonstrate reactive programming patterns in Unity 6.x. R3 provides powerful reactive extensions including ReactiveProperty for creating observable data that can trigger...

This PR integrates the Cysharp/R3 reactive programming library into the Unity project template and demonstrates its usage with a practical example in the main scene. ## What's Added ### Package...