Coolthulhu

Results 22 issues of Coolthulhu

NPCs try to pulp corpses out of their range, then try to go back to player as soon as they leave the follow distance, before finishing the pulping.

bug
require-feedback
needs verification
src

#### Summary None

Translation

### Describe the bug Explosive ammo doesn't cause immediate explosions, as expected. Rather, the explosions occur only after the turn ends, which can be very confusing at first. ### Steps...

bug

### Describe the bug Github decided to deprecate their OSX 10.15 image and is running a scheduled brownout as a warning. As a result, mac builds are randomly failing. The...

bug

### Describe the bug `q` seems to be globally set as a "quit" key, unless it is overridden by a bound action. Bionic menu doesn't set actions, but rather checks...

bug
easy

### Describe the bug When 3D vision mode is on, you can see through 1 tile wide opaque obstacles. The bug also affects other types of obstacles, such as diagonal...

bug
confirmed

Now that logs are bigger, they no longer fit in ovens. Similar thing could probably have happened earlier with zombie corpses used as fuel. The action that moves fuel from...

bug
easy
needs verification
src

Expected: * Connect tow cable to vehicles A and B * Drive A around * B is pulled * Drive B around * A is pulled Got: * Connect tow...

bug
src

Idea from discord, originally in the form of "reload a pack of cigarettes to reduce clutter". A container reload function could list all the nearby items that can be put...

enhancement
src

Expected: black powder 9mm costs 30% of factory made smokeless 9mm Got: black powder 9mm has the useless "pre-apoc" price at 30%, but barter price is the same as for...

bug
src