Cataclysm-BN
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3D vision allows looking through 1 tile opaque obstacles (the "Pillar Bug")
Describe the bug
When 3D vision mode is on, you can see through 1 tile wide opaque obstacles.
The bug also affects other types of obstacles, such as diagonal vehicle vision blockers, effectively making vehicles semi-transparent when turned diagonally. This only affects shadowcasting, not monster-to-monster vision. Monster-to-player vision uses player's shadowcasting results and so it is also affected.
Steps To Reproduce
- Remove clairvoyance, turn on 3D vision, have enough sight range to see at least 10 tiles
- Spawn a 1 tile pillar directly orthogonal to player
- Look through the pillar as if it wasn't there
Expected behavior
The pillar should block vision in a cone behind it.
Screenshots
Versions and configuration
Affects all systems.
Additional context
No response