Silent

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It's a dependency from https://github.com/ThirteenAG/Ultimate-ASI-Loader, nothing ExOpts can solve without forking UAL.

Bumping this issue to check what's the status of this - I wanted to try this plugin in hopes of helping me with bitfields in a 32-bit application, just to...

That's unfortunate, but understandable. Thanks for an update!

> Also, a small sidenote - 32-bit IDA is soon (tm) going to not be a thing [IDA 8.1 release notes](https://hex-rays.com/products/ida/news/8_1) > in the future 32-bit files will be analyzed...

Note: Virtual Display RPC can benefit from an addition like this, since it also blits a fullscreen buffer to the screen directly. https://github.com/flipperdevices/flipperzero-firmware/blob/26da5f564b7f72f71b61f4a74f4638be8d435323/applications/services/rpc/rpc_gui.c#L256 This kind of plays into an already-planned...

I played around with this demo more and got even better performance by slightly unrolling the loop to do tile columns (8px) in one sweep: ```c static void canvas_blit_fast(Canvas* canvas,...

Note to self: This code ignores the canvas orientation, so it currently breaks the Lefty mode. It **most likely** needs splitting into 4 separate functions/code paths per canvas orientation to...

@skotopes I updated the proof of concept to handle all 4 canvas orientations. Notice that the vertical orientations do not require the bit band and can operate on full bytes,...

Fixes triggers and the directional analog in [Le Mans 24 Hours](https://wiki.pcsx2.net/Le_Mans_24_Hours) - triggers are now pressure sensitive and the analog actually works.