Connor Graham
Connor Graham
Thanks for letting me know. It should work by changing all references (including the filename) from `db.mco.lbsg.net` to `play.lbsg.net`. I'll see about taking some time to test this out
Hey folks. Thanks for raising the issue. I got my hands on a windows 10 machine and am experiencing the same. The problem has to do with the underlying architecture...
Can you confirm that in your nintendo switch network settings you changed the primary dns server to the server hosting your DNS? 
Could be related to new hostname https://github.com/ConnorGraham/Minecraft-Nintendo-Switch-Private-Server/issues/2
@PhillypHenning there are already checks through bitops for the `DEBUG` env var. Would this suffice or do you want something more specific to CF?
You can set this in a `bitops.config.yaml` file https://bitovi.github.io/bitops/tool-configuration/configuration-helm/
> ..and then have a before script that modifies the bitops config > env/helm/bitops.before-deploy.d/modify-namespace.sh Unfortunately, `bitops.config.yaml` is processed before before any before scripts are run so it's too late to...
The Serverless framework has a `serverless.yml` file. This file parallels a lot of IAC concepts in that it defines the AWS target, load balancer(s), etc. Essentially everything required to run...