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Retro Graphics Toolkit is a free software program that allows graphics to be created for a wide variety of platforms (geared primarily towards retro video game consoles). Retro Graphics Toolkit also p...

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Hello and first of all thanks for this project! I am really looking forward to try it out, however I have issues in compiling it. I am trying to compile...

After compiling successfully on Ubuntu 20.04 and trying to run the executable: ``` config.lua:35: module 'compat53' not found: no field package.preload['compat53'] no file '/usr/local/share/lua/5.3/compat53.lua' no file '/usr/local/share/lua/5.3/compat53/init.lua' no file '/usr/local/lib/lua/5.3/compat53.lua'...

Hi, I got this error when I try to compile: make: *** No rules to generate «mdcomp/src/lib/comper.o», needed by «RetroGraphicsToolkit». Stop. I'm on linux (ubuntu 20.04). I've modified the makefiles...

That is, one colour in every row must be the same (the "background colour"). Is this a currently implemented thing in the quantizer logic? If so, how do I enable...

``` Welcome to Retro graphics Toolkit Written by Sega16/Nintendo8 Built on Apr 24 2021 15:12:01 Image depth 3 Center 1 0 55 w: 54 h: 95 wt: 56 ht: 96...

Trying to compile under Ubuntu 18.04 ```shell libfltk1.3: Installed: 1.3.4-6 Candidate: 1.3.4-6 Version table: *** 1.3.4-6 500 500 http://ubuntu.mirrors.tds.net/pub/ubuntu bionic/universe amd64 Packages 100 /var/lib/dpkg/status libboost-all-dev: Installed: 1.65.1.0ubuntu1 Candidate: 1.65.1.0ubuntu1 Version...

hi Where can we download executable for windows? I only find source code zip file

Have you ever heard of the open source 8 bit console, the Uzebox? https://uzebox.org/ It uses a tile based video engine so it would be great to be able to...